Add this elegant mechanic to your D&D game and every damage roll will feel as suspenseful as drawing a lottery ticket.
Planescape creator Zeb Cook and designer Colin McComb answer questions about the origin, popularity and design behind DND’s Tiefling Race.
Looking to build a true Planewalker PC for a DND game traveling to the Outer Planes? This updated guide to the Horizon Walker subclass offers new Favored Enemy & Terrain options, a new spell, and other upgrades to help this Ranger shine in a Planescape or plane-traveling campaign.
In “Factions Need Moderate and Extremists,” we discussed how framing problems — and factions — on a belief spectrum adds value to our Planescape games. In this article, we flesh out the moderate and extreme wings of each of Sigil’s 15 factions.
The Planescape setting is designed to encourage philosophical discussion, but the philosophies of its 15 Factions read like bad philosophy 101 essays. Let’s make the factions more engaging and believable by adding extreme and moderate subfactions.
The PCs search for a missing person and devilish treasure in Sigil’s Slags, a dangerous, earthquake-prone battlefield where the Blood War between Devils and Demons once spilled over into the city. But what they find is not what they were searching for….